Nvidia announces DLSS 4.5 at CES – but will it be enough to silence the ‘fake frames’ haters?

Nvidia announces DLSS 4.5 at CES – but will it be enough to silence the ‘fake frames’ haters?

Nvidia announces DLSS 4.5 at CES – but will it be enough to silence the ‘fake frames’ haters?


  • Nvidia has announced its new DLSS 4.5 upscaling tech at CES 2026
  • The upgrade comes free for RTX 5000 GPU owners
  • Other announcements included improvements to GeForce Now and new G-Sync Pulsar gaming monitors

(Image credit: Future)

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We’re at CES 2026, and it’s unsurprisingly another big one for Nvidia. Team Green had a staggeringly good year in 2025, now sitting pretty as the most valuable company in the world (worth a mind-blowing $4.5 trillion). It’s no shock, then, that Nvidia has a lot to show off at CES this year.

Leading the presentation was the reveal of an upgrade to Nvidia’s DLSS upscaling tech for PC gamers, but don’t get too excited; DLSS 5 isn’t here just yet, but rather DLSS 4.5. It’s an iterative upgrade, delivering a 2nd-generation transformer model (which was originally introduced with DLSS 4) and general improvements to ghosting, pixel sampling, and temporal stability.

Most interesting is a boost to the Multi Frame Generation feature (MFG), which takes the maximum mode from 4x frame-gen to 6x – a significant leap, though my current experiences with the 4x mode on an RTX 5060 and 5070 have been spotty (I’ve been sticking to the original 2x mode in most games). That being said, if the new transformer model makes the 4x mode more stable, it could be a huge step forward for DLSS. The new-and-improved MFG will be able to intelligently target a framerate that matches your monitor’s refresh rate, further optimizing performance.

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DLSS 4.5 will reportedly deliver significant frame-gen improvements – I just hope it’s visually stable. (Image credit: Nvidia)





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